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Showing posts from October, 2023

Why Path of Exile Overtaken Diablo in Popularity

Action games are undoubtedly one of the genres that are most loved. In addition, RPGs or role-playing ones are a renowned game genre in the world of gaming. One subgame in RPG games that is also highly well-known is ARPG which is also known as a play-based role-playing game. Today, the most well-known game on the market that is part of ARPG is Diablo or Path of Exile. Simply put, they are the best in the field of game-based action that has been played for years. Diablo came out on December 31st in the year 1996. It was developed by Blizzard Entertainment. The other game, Path of Exile was released on the 23rd of October 2013. from Grinding Gear Games. The interesting thing is that since the first game's release in 1996 the Diablo franchise has been through a series of sequels. For instance, Diablo I and II (June 29, 2000) and the final Diablo III (May 15. 2012). Additionally, all three games featured an additional expansion. For instance Diablo I includes Hellfire II and comes with...

Dark and darker: Warlock Wish-list

As an avid Warlock player who has thoroughly tested the class in various scenarios, including solo, duo, and trio setups with diverse compositions, I've gained valuable insights into its mechanics. I believe there are several avenues for enhancing the Warlock's gameplay and creating more viable options by making a few changes. Let's start by examining some crucial facts about the current perks and skills: - Dark Magic is currently limited to Dark Reflection, a perk, which means it's not affected by the 10% damage boost from Dark Enhancement. Blow of Corruption is also unaffected since it's a skill dealing regular magic damage, not dark magic damage. There are currently no Dark Magic spells in the game, rendering Dark Enhancement ineffective. - Soul Collector currently doesn't function as intended because it only buffs Dark Magic and doesn't impact Dark Reflection. - Magical Healing synergizes with Torture Mastery, and Power of Sacrifice triggers healing on d...

Diablo 4 - The limitation of having only 5 stash tabs

The limitation of having only 5 stash tabs wouldn't pose as much of an issue with a few additional adjustments. Currently, the majority (95%) of my stash is occupied by Aspects that I might potentially use if I ever venture into experimenting with new builds (which I often avoid due to the punishing nature of the process) or rare gear that I'm contemplating whether to use for a new build or to sell. These challenges could be greatly alleviated with two fundamental changes: 1, The Codex should be enhanced to become upgradeable by exchanging Aspects and should encompass the entire spectrum of available Aspects. 2, Natural Legendary gear should be enhanced in value through a combination of the following measures: - Always rolling within the top 80% range of a particular stat (for instance, a Cooldown stat consistently rolling between 5.6-7.0). - Offering the ability to reforge two different stats at the Enchanter. - Permitting players to designate a specific stat that will consist...