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Cataclysm magnificence layout changed into primarily shite

I'd play Cataclysm classic, perhaps. It changed into a shit enlargement with in my view most effective one stand out raid (Firelands), I recall while it changed into energetic humans joked approximately it being the "take a seat down in orgrimmar and wait to pvp/raid" enlargement.


They sorta addressed that with the Firelands patch however I notion the every day quarter changed into honestly dire, then they sorta constant it once more with the aid of using including three respectable dungeons (in my eyes the three maximum a laugh dungeons withinside the enlargement) and giving LFR/Transmog for the casuals to do some thing. But LFR changed into a entire shitshow with organization loot and loot trading, and Dragon Soul changed into a shit raid.


If they convey about it again...


1. Don't eliminate 5v5, simply permit humans zug. They eliminated it after they have been seeking to nonetheless make WoW an E-sport.. It's a shit esport recreation, so simply permit humans zug.


2. Don't eliminate career specializations. All they did changed into eliminate flavour gadgets from the sport for no purpose in any respect.


3. Don't eliminate antique dungeons/raids... This applies to WOTLK too, why does Onyxia's Lair (60) must be eliminated? Why eliminate ZG/ZA. Just have each. People like farming antique raids, putting off them is simply putting off content material for no purpose.


4. The pre-nerf dungeons have been by no means difficult, smooth for the everyday raider, however they prompted casuals to quit. Making them pre-nerf once more will backfire, once more. Maybe a venture mode model can exist, for professional gamers to get a few anything beauty praise like in MOP.


5. Allow the antique global to exist along the brand new one, through Chromie.


I might alternatively play WOTLK capabilities(buy cheap WoTLK classic gold from P2Pah.com) and do some thing new than play Cataclysm. I'm going to be sincere and say I suppose Cataclysm magnificence layout changed into primarily shite, the dungeons have been tedious, the homogenized new levelling enjoy changed into unnecessary due to the fact you received an excessive amount of enjoy to in reality do the zones absolutely besides and it ruined the antique global. Vashjir and Uldum get a few factors for attempt, the Rogue dagger quest changed into remarkable and I preferred the Twin Peaks BG.

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